The Stats.
Every Tamer and Digimon from DMO has his or her own base stats which differ from each other, and they also have their own Skills which are exclusive to them. Note that even though all Digimon have their own Skills, some Tamers don't have their own Skills at all.
Tamers' stats are: AT (Attack), DE (Defense), HP (Hit/Health Points), DS (Digisoul/Magic Points), and Intimacy.
Digimon's stats are: HP (Hit/Health Points), DS (Digisoul/Magic Points), AT (Attack Power), AS (Attack Speed), CT (Critical Hit Rate), HT (Hit Rate), DE (Defense), BL (Block Rate), and EV (Evading Rate).
Note that Tamer's stats work differently than Digimon's, as Tamers themselves don't fight directly with enemy Digimon (except for Marcus Damon who does, thanks to his Tamer Skill), but instead transfer part of their own stats to their Digimon, in order to help them win. Still, Tamers' stats have a different function when applied to themselves unlike on their Digimon.
Let's begin analyzing Tamer's stats with detail:
-AP is the attack power transferred to Digimon.
-DE is the defense transferred to Digimon.
-HP is Tamer's fatigue level, which increases with time while staying in wild Digimon areas, so the higher it is, the more tired the Tamer will be and thus the less resistant to enemy damage and slower attacker their Digimon will be while fighting.
-DS determines for how long their Digimon can stay in digivolved form before reverting back to their base form, so the higher the Tamer's DS is, the longer time your Digimon can stay digivolved.
-Intimacy determines the percentage of stats that will be transferred to Digimon in battle, so the higher the Tamer's Intimacy is, the stronger their Digimon will get while fighting. It also has a use outside of battle, that is to increase the Incubator's effectiveness while trying to hatch new Digimon.
Now that Tamers' stats have been covered, let's see Digimon stats or abilities:
-HP is the amount of damage the Digimon can take before dying.
-DS is the amount of Digisoul the Digimon can use in order to use Skills.
-AT is the Digimon's base attack power, that is the damage Digimon can deal.
-AS is the Digimon's attack speed, the lower AS is, the faster hits will be dealt.
-CT is the Digimon's critical hit rate, it increases chances to do critical damage.
-HT is the Digimon's hit rate, it increases Digimon's accuracy while attacking.
-DE is the Digimon's defense, it reduces the damage they take when attacked.
-BL is the Digimon's block rate, increases chance to block enemy attacks.
-EV is the Digimon's evading rate, increases chance to dodge enemy attacks.
So that's all regarding both Digimon's and Tamers' stats in DMO, in another post i'll show you the details about every single Tamer's base stats and Skills. I'll also bring more information about Intimacy in yet another post. See you soon. ;)
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